upgrade matches api

This commit is contained in:
2020-05-23 22:13:08 +02:00
parent 4a89eddc24
commit 195fd7ec34
3 changed files with 19 additions and 12 deletions
+16 -9
View File
@@ -1,5 +1,6 @@
module Skat.Matches (
singleVsBots, pvp, singleWithBidding, Match(..), Unfinished(..), continue
singleVsBots, pvp, singleWithBidding, Match(..), Unfinished(..), continue,
Table(..)
) where
import Control.Monad.State
@@ -18,6 +19,11 @@ import Skat.AI.Rulebased
import Skat.AI.Online
import Skat.AI.Stupid
data Table = Unfinished Unfinished
| Finished Match
| Pass { tablePiles :: Piles }
deriving Show
data Match = Match { matchPiles :: Piles
, matchResult :: Result
, matchTricks :: [Trick]
@@ -30,7 +36,7 @@ data Unfinished = UnfinishedGame { unfinishedGame :: SkatEnv
| UnfinishedPrep { unfinishedPrep :: PrepEnv }
deriving Show
continue :: Communicator c => Unfinished -> c -> c -> c -> IO (Either Unfinished (Maybe Match))
continue :: Communicator c => Unfinished -> c -> c -> c -> IO Table
continue (UnfinishedGame skatEnv prepEnv tricks) comm1 comm2 comm3 = do
let ps = players skatEnv
ps' = Players
@@ -46,14 +52,16 @@ continue (UnfinishedGame skatEnv prepEnv tricks) comm1 comm2 comm3 = do
prepEnv' = prepEnv { bidders = bs' }
runGame prepEnv' skatEnv'
match :: PrepEnv -> IO (Either Unfinished (Maybe Match))
match :: PrepEnv -> IO Table
match prepEnv = do
(maySkatEnv, prepEnv') <- runStateT runPreperation prepEnv
case maySkatEnv of
Just skatEnv -> runGame prepEnv' skatEnv
Nothing -> putStrLn "no one wanted to play" >> return (Right Nothing)
Nothing -> do
putStrLn "no one wanted to play"
return $ Pass $ Skat.Preperation.piles prepEnv'
runGame :: PrepEnv -> SkatEnv -> IO (Either Unfinished (Maybe Match))
runGame :: PrepEnv -> SkatEnv -> IO Table
runGame prepEnv skatEnv = do
(isFinished, finalEnv, tricks) <- (flip runSkat) skatEnv $ do
-- send current table cards to clients
@@ -74,10 +82,9 @@ runGame prepEnv skatEnv = do
(Skat.Preperation.piles prepEnv)
(Skat.piles finalEnv)
publishGameResults res (bidders prepEnv)
return $ Right $ Just $
Match (Skat.Preperation.piles prepEnv) res tricks (skatSinglePlayer skatEnv)
return $ Finished $ Match (Skat.Preperation.piles prepEnv) res tricks (skatSinglePlayer skatEnv)
else do -- if not finished an error has occured, thus returning unfinished game state
return $ Left $ UnfinishedGame finalEnv prepEnv tricks
return $ Unfinished $ UnfinishedGame finalEnv prepEnv tricks
-- | predefined card distribution for testing purposes
cardDistr :: Piles
@@ -115,7 +122,7 @@ singleWithBidding comm = do
env = makePrep ps bs
void $ match env
pvp :: Communicator c => c -> c -> c -> IO (Either Unfinished (Maybe Match))
pvp :: Communicator c => c -> c -> c -> IO Table
pvp comm1 comm2 comm3 = do
cards <- shuffleCards
let ps = distribute cards