Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
4f726da241 |
@@ -2,13 +2,8 @@
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!*.*
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!*/
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!LICENSE
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*.hi
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*.o
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*.prof
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*.hp
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# ignore stack work files
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.stack-work/
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stack.yaml.lock
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@@ -1,12 +1,12 @@
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module Skat.AI.Human where
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module AI.Human where
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import Control.Monad.Trans (liftIO)
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import Skat.Player
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import Skat.Pile
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import Skat.Card
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import Skat.Utils
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import Skat.Render
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import Player
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import Pile
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import Card
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import Utils
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import Render
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data Human = Human { getTeam :: Team
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, getHand :: Hand }
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@@ -3,7 +3,7 @@
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{-# LANGUAGE FlexibleInstances #-}
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{-# LANGUAGE FlexibleContexts #-}
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module Skat.AI.Rulebased (
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module AI.Rulebased (
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mkAIEnv, testds, simplify
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) where
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@@ -17,13 +17,13 @@ import Control.Monad.State
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import Control.Monad.Reader
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import qualified Data.Map.Strict as M
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import Skat.Player
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import qualified Skat.Player.Utils as P
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import Skat.Pile
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import Skat.Card
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import Skat.Utils
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import Player
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import qualified Player.Utils as P
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import Pile
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import Card
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import Utils
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import Skat (Skat, modifyp, mkSkatEnv)
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import Skat.Operations
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import Operations
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data AIEnv = AIEnv { getTeam :: Team
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, getHand :: Hand
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@@ -250,7 +250,7 @@ chooseStatistic = do
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3 -> 3
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-- simulate only partially
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4 -> 3
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5 -> 3
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5 -> 2
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6 -> 2
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7 -> 1
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8 -> 1
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@@ -277,7 +277,6 @@ chooseStatistic = do
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limit = if depth == 1 && length table == 2
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then 1
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else min 10000 $ realDisNo `div` 2
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liftIO $ putStrLn $ "players hand" ++ show handCards
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liftIO $ putStrLn $ "possible distrs without simp " ++ show realDisNo
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liftIO $ putStrLn $ "possible distrs " ++ show reducedDisNo
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vals <- M.toList <$> foldWithLimit limit runOnPiles M.empty piless
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@@ -308,7 +307,6 @@ chooseOpen = do
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piles <- showPiles
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hand <- gets getHand
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let myCards = handCards hand piles
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liftIO $ putStrLn $ show hand ++ " chooses from " ++ show myCards
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possible <- filterM (P.isAllowed myCards) myCards
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case length myCards of
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0 -> do
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@@ -331,7 +329,6 @@ chooseSimulating = do
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results <- mapM simulate cs
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let both = zip results cs
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best = maximumBy (comparing fst) both
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liftIO $ putStrLn $ "results " ++ show both
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return $ snd best
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simulate :: (MonadState AIEnv m, MonadPlayerOpen m)
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@@ -344,7 +341,6 @@ simulate card = do
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myTeam <- gets getTeam
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myHand <- gets getHand
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depth <- gets simulationDepth
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liftIO $ putStrLn $ "simulate: " ++ show myHand ++ " plays " ++ show card
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let newDepth = depth - 1
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-- create a virtual env with 3 ai players
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ps = Players
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@@ -368,8 +364,7 @@ predictValue (own, others) = do
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piles <- showPiles
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let cs = handCards hand piles
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pot <- potential cs
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--return $ own + pot
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return (own-others)
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return $ own + pot
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potential :: (MonadState AIEnv m, MonadPlayerOpen m)
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=> [Card] -> m Int
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@@ -388,7 +383,7 @@ position card = do
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let effCol = effectiveColour tr card
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l = M.toList guess
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cs = filterMap ((==effCol) . effectiveColour tr . fst) fst l
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csInd = zip [0..] (reverse cs)
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csInd = zip [0..] cs
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Just (pos, _) = find ((== card) . snd) csInd
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return pos
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@@ -406,11 +401,8 @@ chooseLead :: (MonadState AIEnv m, MonadPlayer m) => m Card
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chooseLead = do
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cards <- gets myHand
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possible <- filterM (P.isAllowed cards) cards
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liftIO $ putStrLn $ "choosing lead from " ++ show possible
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pots <- mapM leadPotential possible
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let ps = zip pots possible
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liftIO $ putStrLn $ "lead potential of cards " ++ show ps
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return $ snd $ maximumBy (comparing fst) ps
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return $ snd $ maximumBy (comparing fst) (zip pots possible)
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mkAIEnv :: Team -> Hand -> Int -> AIEnv
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mkAIEnv tm h depth = AIEnv tm h [] [] [] newGuess depth
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@@ -1,4 +1,4 @@
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module Skat.AI.Server where
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module AI.Server where
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import qualified Network.Socket as Net
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import qualified System.IO as Sys
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@@ -0,0 +1,98 @@
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{-# LANGUAGE TypeSynonymInstances #-}
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{-# LANGUAGE FlexibleInstances #-}
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{-# LANGUAGE FlexibleContexts #-}
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module AI.Socket (
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mkSocketEnv
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) where
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import Control.Monad.Trans (liftIO)
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import Control.Monad.Reader
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import Control.Monad.State
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import Control.Concurrent
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import Control.Concurrent.Chan
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import Player
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import Pile
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import Card
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import Utils
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import Render
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import AI.Server
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data SocketEnv = SocketEnv { getTeam :: Team
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, getHand :: Hand
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, table :: [CardS Played]
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, myHand :: [Card]
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, socketThread :: Maybe ThreadId
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, socketServer :: Maybe ServerEnv }
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deriving Show
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setTable :: [CardS Played] -> SocketEnv -> SocketEnv
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setTable tab env = env { table = tab }
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setHand :: [Card] -> SocketEnv -> SocketEnv
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setHand hand env = env { myHand = hand }
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setSocket :: ThreadId -> SocketEnv -> SocketEnv
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setSocket n env = env { socketThread = Just n }
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clearSocket :: SocketEnv -> SocketEnv
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clearSocket env = env { socketThread = Nothing }
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setServer :: ServerEnv -> SocketEnv -> SocketEnv
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setServer s env = env { socketServer = Just s }
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type Socket m = StateT SocketEnv m
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instance MonadPlayer m => MonadPlayer (Socket m) where
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trumpColour = lift $ trumpColour
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turnColour = lift $ turnColour
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showSkat = lift . showSkat
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instance Player SocketEnv where
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team = getTeam
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hand = getHand
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chooseCard p table _ hand = runStateT (do
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modify $ setTable table
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modify $ setHand hand
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choose) p
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choose :: MonadPlayer m => Socket m Card
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choose = do
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initialize
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trumpCol <- trumpColour
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turnCol <- turnColour
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hand <- gets myHand
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(Just server) <- gets socketServer
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liftIO $ writeChan (global server) "hi"
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let possible = filter (isAllowed trumpCol turnCol hand) hand
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case length hand of
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1 -> liftIO (putStrLn "stopping server") >> stop
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_ -> return ()
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return $ head possible
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initialize :: MonadPlayer m => Socket m ()
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initialize = do
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state <- gets socketThread
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case state of
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Just _ -> return ()
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Nothing -> do
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liftIO $ putStrLn "initializing server"
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server <- liftIO $ initServer 4242 (DelimiterBuffering "\n") sampleHandler
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n <- liftIO $ forkIO $ runReaderT procRequests server
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modify $ setSocket n
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modify $ setServer server
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stop :: MonadPlayer m => Socket m ()
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stop = do
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state <- gets socketThread
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case state of
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Just n -> do liftIO $ putStrLn "killing thread"
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liftIO $ killThread n
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modify clearSocket
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Just server <- gets socketServer
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liftIO $ close server
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Nothing -> return ()
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mkSocketEnv :: Team -> Hand -> SocketEnv
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mkSocketEnv tm h = SocketEnv tm h [] [] Nothing Nothing
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@@ -1,8 +1,8 @@
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module Skat.AI.Stupid where
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module AI.Stupid where
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import Skat.Player
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import Skat.Pile
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import Skat.Card
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import Player
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import Pile
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import Card
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data Stupid = Stupid { getTeam :: Team
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, getHand :: Hand }
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+39
@@ -0,0 +1,39 @@
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import Card
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import Pile
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import Utils
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import qualified Data.Map.Strict as M
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import Data.Monoid ((<>))
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type Guess = M.Map Card [Hand]
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type Distribution = ([Card], [Card], [Card])
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distributions :: Guess -> [Distribution]
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distributions guess = --filter equilibrated
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(helper (M.toList guess) (0, 0, 0))
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where helper [] _ = []
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helper ((c, hs):[]) ns = map fst (distr c hs ns)
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helper ((c, hs):gs) ns =
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let dsWithNs = distr c hs ns
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go (d, ns') = map (d <>) (helper gs ns')
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in concatMap go dsWithNs
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distr card hands (n1, n2, n3) =
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let f card Hand1 = (([card], [], []), (n1+1, n2, n3))
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f card Hand2 = (([], [card], []), (n1, n2+1, n3))
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f card Hand3 = (([], [], [card]), (n1, n2, n3+1))
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isOk Hand1 = n1 < cardsPerHand
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isOk Hand2 = n2 < cardsPerHand
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isOk Hand3 = n3 < cardsPerHand
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in filterMap isOk (f card) hands
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equilibrated (cs1, cs2, cs3) =
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let ls = [length cs1, length cs2, length cs3]
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in (maximum ls - minimum ls) <= 1
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cardsPerHand = (length guess `div` 3)
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testguess :: Guess
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testguess = foldr (Hand3 `has`) m (take 10 allCards)
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where l = map (\c -> (c, [Hand1, Hand2, Hand3])) (take 30 allCards)
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m = M.fromList l
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main :: IO ()
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main = print $ length $ distributions testguess
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@@ -0,0 +1,5 @@
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import AI.Rulebased
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import Pile
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main :: IO ()
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main = print $ length $ simplify Hand3 testds
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@@ -1,16 +1,13 @@
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{-# LANGUAGE MultiParamTypeClasses #-}
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{-# LANGUAGE FlexibleInstances #-}
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{-# LANGUAGE OverloadedStrings #-}
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module Skat.Card where
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module Card where
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import Data.List
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import Data.Aeson
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import System.Random (newStdGen, StdGen)
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import System.Random (newStdGen)
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import Utils
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import Control.DeepSeq
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import Skat.Utils
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class Countable a b where
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count :: a -> b
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@@ -22,7 +19,7 @@ data Type = Seven
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| Ten
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| Ace
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| Jack
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deriving (Eq, Ord, Show, Enum, Read)
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deriving (Eq, Ord, Show, Enum)
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instance Countable Type Int where
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count Ace = 11
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@@ -41,16 +38,6 @@ data Colour = Diamonds
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data Card = Card Type Colour
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deriving (Eq, Show, Ord)
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instance ToJSON Card where
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toJSON (Card t c) =
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object ["type" .= show t, "colour" .= show c]
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instance FromJSON Card where
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parseJSON = withObject "Card" $ \v -> do
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t <- v .: "type"
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c <- v .: "colour"
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return $ Card (read t) (read c)
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getColour :: Card -> Colour
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getColour (Card _ c) = c
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@@ -123,9 +110,6 @@ shuffleCards = do
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gen <- newStdGen
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return $ shuffle gen allCards
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shuffleCardsWithGen :: StdGen -> [Card]
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shuffleCardsWithGen gen = shuffle gen allCards
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-- TESTING VARS
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c1 :: Card
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@@ -1,3 +0,0 @@
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# Changelog for skat
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## Unreleased changes
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@@ -1,30 +0,0 @@
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Copyright Author name here (c) 2019
|
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|
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All rights reserved.
|
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|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following
|
||||
disclaimer in the documentation and/or other materials provided
|
||||
with the distribution.
|
||||
|
||||
* Neither the name of Author name here nor the names of other
|
||||
contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
+9
-26
@@ -1,21 +1,16 @@
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module Main where
|
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|
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import Control.Monad.State
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import Control.Monad.Reader
|
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import Control.Concurrent
|
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|
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import qualified Network.WebSockets as WS
|
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import qualified Data.ByteString.Lazy.Char8 as BS
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|
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import Card
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import Skat
|
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import Skat.Card
|
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import Skat.Operations
|
||||
import Skat.Player
|
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import Skat.Pile
|
||||
import Operations
|
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import Player
|
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import Pile
|
||||
|
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import Skat.AI.Stupid
|
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import Skat.AI.Online
|
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import Skat.AI.Rulebased
|
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import AI.Stupid
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import AI.Socket
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import AI.Rulebased
|
||||
|
||||
main :: IO ()
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||||
main = testAI 10
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@@ -35,8 +30,7 @@ runAI = do
|
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if length trs >= 5 && any ((==32) . getID) cs
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then do
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pts <- fst <$> evalStateT (turn Hand1) env
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-- if pts > 60 then return 1 else return 0
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return pts
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if pts > 60 then return 1 else return 0
|
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else runAI
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||||
|
||||
env :: SkatEnv
|
||||
@@ -50,7 +44,7 @@ envStupid = SkatEnv piles Nothing Spades pls2
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playersExamp :: Players
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playersExamp = Players
|
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(PL $ Stupid Team Hand1)
|
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(PL $ Stupid Team Hand2)
|
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(PL $ mkSocketEnv Team Hand2)
|
||||
(PL $ mkAIEnv Single Hand3 10)
|
||||
|
||||
pls2 :: Players
|
||||
@@ -74,14 +68,3 @@ env2 = SkatEnv piles Nothing Spades playersExamp
|
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h3 = map (putAt Hand3) hand3
|
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piles = Piles (h1 ++ h2 ++ h3) [] []
|
||||
|
||||
runWebSocketServer :: IO ()
|
||||
runWebSocketServer = do
|
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WS.runServer "localhost" 4243 application
|
||||
|
||||
application :: WS.PendingConnection -> IO ()
|
||||
application pending = do
|
||||
conn <- WS.acceptRequest pending
|
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putStrLn "someone connected"
|
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forever $ do
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msg <- WS.receiveData conn
|
||||
putStrLn $ BS.unpack msg
|
||||
@@ -1,19 +1,16 @@
|
||||
module Skat.Operations (
|
||||
turn, turnGeneric, play, playOpen, publishGameResults,
|
||||
publishGameStart
|
||||
) where
|
||||
module Operations where
|
||||
|
||||
import Control.Monad.State
|
||||
import System.Random (newStdGen, randoms)
|
||||
import Data.List
|
||||
import Data.Ord
|
||||
|
||||
import Card
|
||||
import Skat
|
||||
import Skat.Card
|
||||
import Skat.Pile
|
||||
import Skat.Player (chooseCard, Players(..), Player(..), PL(..),
|
||||
updatePlayer, playersToList, player, MonadPlayer)
|
||||
import Skat.Utils (shuffle)
|
||||
import Pile
|
||||
import Player (chooseCard, Players(..), Player(..), PL(..),
|
||||
updatePlayer, playersToList, player)
|
||||
import Utils (shuffle)
|
||||
|
||||
compareRender :: Card -> Card -> Ordering
|
||||
compareRender (Card t1 c1) (Card t2 c2) = case compare c1 c2 of
|
||||
@@ -89,13 +86,3 @@ playOpen p = do
|
||||
card <- chooseCardOpen p
|
||||
modifyp $ playCard card
|
||||
return card
|
||||
|
||||
publishGameResults :: (Int, Int) -> Skat ()
|
||||
publishGameResults res = do
|
||||
pls <- gets players
|
||||
mapM_ (\p -> onGameResults p res) (playersToList pls)
|
||||
|
||||
publishGameStart :: Hand -> Skat ()
|
||||
publishGameStart sglPlayer = do
|
||||
pls <- gets players
|
||||
mapM_ (\p -> onGameStart p sglPlayer) (playersToList pls)
|
||||
@@ -1,15 +1,13 @@
|
||||
{-# LANGUAGE MultiParamTypeClasses #-}
|
||||
{-# LANGUAGE FlexibleInstances #-}
|
||||
{-# LANGUAGE OverloadedStrings #-}
|
||||
|
||||
module Skat.Pile where
|
||||
module Pile where
|
||||
|
||||
import Data.List
|
||||
import Data.Aeson
|
||||
import Control.Exception
|
||||
|
||||
import Skat.Card
|
||||
import Skat.Utils
|
||||
import Card
|
||||
import Utils
|
||||
import Control.Exception
|
||||
|
||||
data Team = Team | Single
|
||||
deriving (Show, Eq, Ord, Enum)
|
||||
@@ -21,18 +19,9 @@ data CardS p = CardS { getCard :: Card
|
||||
instance Countable (CardS p) Int where
|
||||
count = count . getCard
|
||||
|
||||
instance ToJSON p => ToJSON (CardS p) where
|
||||
toJSON (CardS card pile) =
|
||||
object ["card" .= card, "pile" .= pile]
|
||||
|
||||
data Hand = Hand1 | Hand2 | Hand3
|
||||
deriving (Show, Eq, Ord)
|
||||
|
||||
toInt :: Hand -> Int
|
||||
toInt Hand1 = 1
|
||||
toInt Hand2 = 2
|
||||
toInt Hand3 = 3
|
||||
|
||||
next :: Hand -> Hand
|
||||
next Hand1 = Hand2
|
||||
next Hand2 = Hand3
|
||||
@@ -47,12 +36,6 @@ data Played = Table Hand
|
||||
| Won Hand Team
|
||||
deriving (Show, Eq, Ord)
|
||||
|
||||
instance ToJSON Played where
|
||||
toJSON (Table hand) =
|
||||
object ["state" .= ("table" :: String), "played_by" .= show hand]
|
||||
toJSON (Won hand team) =
|
||||
object ["state" .= ("won" :: String), "played_by" .= show hand, "won_by" .= show team]
|
||||
|
||||
data SkatP = SkatP
|
||||
deriving (Show, Eq, Ord)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
{-# LANGUAGE ExistentialQuantification #-}
|
||||
|
||||
module Skat.Player where
|
||||
module Player where
|
||||
|
||||
import Control.Monad.IO.Class
|
||||
|
||||
import Skat.Card
|
||||
import Skat.Pile
|
||||
import Card
|
||||
import Pile
|
||||
|
||||
class (Monad m, MonadIO m) => MonadPlayer m where
|
||||
trumpColour :: m Colour
|
||||
@@ -38,16 +38,6 @@ class Player p where
|
||||
fallen = played piles
|
||||
myCards = handCards (hand p) piles
|
||||
fmap fst $ chooseCard p table fallen myCards
|
||||
onGameResults :: MonadIO m
|
||||
=> p
|
||||
-> (Int, Int)
|
||||
-> m ()
|
||||
onGameResults _ _ = return ()
|
||||
onGameStart :: MonadPlayer m
|
||||
=> p
|
||||
-> Hand
|
||||
-> m ()
|
||||
onGameStart _ _ = return ()
|
||||
|
||||
data PL = forall p. (Show p, Player p) => PL p
|
||||
|
||||
@@ -64,8 +54,6 @@ instance Player PL where
|
||||
v <- onCardPlayed p card
|
||||
return $ PL v
|
||||
chooseCardOpen (PL p) = chooseCardOpen p
|
||||
onGameResults (PL p) res = onGameResults p res
|
||||
onGameStart (PL p) singlePlayer = onGameStart p singlePlayer
|
||||
|
||||
data Players = Players PL PL PL
|
||||
deriving Show
|
||||
@@ -1,10 +1,10 @@
|
||||
module Skat.Player.Utils (
|
||||
module Player.Utils (
|
||||
isAllowed, isTrump
|
||||
) where
|
||||
|
||||
import Skat.Player
|
||||
import qualified Skat.Card as C
|
||||
import Skat.Card (Card)
|
||||
import Player
|
||||
import qualified Card as C
|
||||
import Card (Card)
|
||||
|
||||
isAllowed :: MonadPlayer m => [Card] -> Card -> m Bool
|
||||
isAllowed hand card = do
|
||||
@@ -1,4 +0,0 @@
|
||||
# Skat
|
||||
|
||||
This is a Haskell implementation of the famous german card game Skat. It provides
|
||||
a library implementing all the game mechanics and a simple AI.
|
||||
@@ -0,0 +1,73 @@
|
||||
module Reizen where
|
||||
|
||||
import Skat
|
||||
import Card
|
||||
import Utils
|
||||
import Operations
|
||||
import Render
|
||||
|
||||
data Reizer = Reizer Index [Card]
|
||||
deriving Show
|
||||
|
||||
getHand :: Index -> [Reizer] -> [Card]
|
||||
getHand n rs = let (Reizer _ h) = head $ filter (\(Reizer i cs) -> i == n) rs
|
||||
in h
|
||||
|
||||
goWith :: [Card] -> Int -> IO Bool
|
||||
goWith cs n = query $ "Go with " ++ show n
|
||||
|
||||
goUp :: [Card] -> Int -> IO Int
|
||||
goUp cs n = query $ "Go up " ++ show n
|
||||
|
||||
askColour :: [Card] -> IO Colour
|
||||
askColour cs = render (sortRender cs) >> query "Trump should be:"
|
||||
|
||||
askSkat :: [Card] -> IO (Card, Card)
|
||||
askSkat cs_ = do
|
||||
let cs = sortRender cs_
|
||||
render cs
|
||||
(n1, n2) <- query "Drop two cards:"
|
||||
if n1 < length cs && n2 < length cs && n1 >= 0 && n2 >= 0 && n1 /= n2
|
||||
then return (cs !! n1, cs !! n2)
|
||||
else askSkat cs
|
||||
|
||||
reizen :: IO SkatEnv
|
||||
reizen = do
|
||||
cs <- shuffleCards
|
||||
let cards = distribute cs
|
||||
p1 = Reizer One $ findCards Hand1 cards
|
||||
p2 = Reizer Two $ findCards Hand2 cards
|
||||
p3 = Reizer Three $ findCards Hand3 cards
|
||||
skt = findCards SkatP cards
|
||||
(winner1, new) <- combat p2 p1 0
|
||||
(Reizer idx _, _) <- combat p3 winner1 new
|
||||
let ps = Players (Player (if idx == One then Single else Team) One)
|
||||
(Player (if idx == Two then Single else Team) Two)
|
||||
(Player (if idx == Three then Single else Team) Three)
|
||||
sglHand = playerHand idx
|
||||
cards' = foldr (\c css -> moveCard c sglHand css) cards skt
|
||||
trumpCol <- askColour (findCards sglHand cards')
|
||||
(s1, s2) <- askSkat (findCards sglHand cards')
|
||||
let cards'' = moveCard s2 WonSingle (moveCard s1 WonSingle cards')
|
||||
return $ SkatEnv cards'' Nothing trumpCol ps
|
||||
|
||||
combat :: Reizer -> Reizer -> Int -> IO (Reizer, Int)
|
||||
combat r2@(Reizer p2 h2) r1@(Reizer p1 h1) start = do
|
||||
-- advantage for h1 (being challenged)
|
||||
putStrLn $ "Player " ++ show p2 ++ " challenging " ++ show p1
|
||||
putStrLn $ "Player " ++ show p2 ++ "'s turn"
|
||||
new <- goUp h2 start
|
||||
if new > start
|
||||
then do
|
||||
putStrLn $ "Player " ++ show p2 ++ " goes up to " ++ show new
|
||||
putStrLn $ "Player " ++ show p1 ++ "'s turn"
|
||||
yes <- goWith h1 new
|
||||
if yes then combat r2 r1 new
|
||||
else do
|
||||
putStrLn $ "Player " ++ show p1 ++ " gives up"
|
||||
putStrLn $ "Player " ++ show p2 ++ " wins"
|
||||
return (r2, new)
|
||||
else do
|
||||
putStrLn $ "Player " ++ show p2 ++ " gives up"
|
||||
putStrLn $ "Player " ++ show p1 ++ " wins"
|
||||
return (r1, start)
|
||||
@@ -1,8 +1,7 @@
|
||||
module Skat.Render where
|
||||
module Render where
|
||||
|
||||
import Card
|
||||
import Data.List
|
||||
|
||||
import Skat.Card
|
||||
|
||||
render :: [Card] -> IO ()
|
||||
render = putStrLn . intercalate "\n" . zipWith (\n c -> show n ++ ") " ++ show c) [0..]
|
||||
@@ -8,10 +8,10 @@ import Control.Monad.State
|
||||
import Control.Monad.Reader
|
||||
import Data.List
|
||||
|
||||
import Skat.Card
|
||||
import Skat.Pile
|
||||
import Skat.Player (Players)
|
||||
import qualified Skat.Player as P
|
||||
import Card
|
||||
import Pile
|
||||
import Player (Players)
|
||||
import qualified Player as P
|
||||
|
||||
data SkatEnv = SkatEnv { piles :: Piles
|
||||
, turnColour :: Maybe Colour
|
||||
@@ -1,9 +1,7 @@
|
||||
module Skat.Utils where
|
||||
module Utils where
|
||||
|
||||
import System.Random
|
||||
import Text.Read
|
||||
import qualified Data.ByteString.Char8 as B (ByteString, unpack, pack)
|
||||
import qualified Data.Text as T (Text, unpack, pack)
|
||||
|
||||
shuffle :: StdGen -> [a] -> [a]
|
||||
shuffle g xs = shuffle' (randoms g) xs
|
||||
@@ -42,17 +40,3 @@ filterMap pred f as = foldr g [] as
|
||||
|
||||
grouping :: Eq a => (b -> a) -> b -> b -> Bool
|
||||
grouping f a b = f a == f b
|
||||
|
||||
-- handy little string type class that takes care of string
|
||||
-- conversion
|
||||
class Stringy a where
|
||||
toString :: a -> String
|
||||
fromString :: String -> a
|
||||
|
||||
instance Stringy B.ByteString where
|
||||
toString = B.unpack
|
||||
fromString = B.pack
|
||||
|
||||
instance Stringy T.Text where
|
||||
toString = T.unpack
|
||||
fromString = T.pack
|
||||
@@ -1,60 +0,0 @@
|
||||
name: skat
|
||||
version: 0.1.0.1
|
||||
github: "githubuser/skat"
|
||||
license: BSD3
|
||||
author: "flavis"
|
||||
maintainer: "christian@flavigny.de"
|
||||
copyright: "2019"
|
||||
|
||||
extra-source-files:
|
||||
- README.md
|
||||
- ChangeLog.md
|
||||
|
||||
# Metadata used when publishing your package
|
||||
# synopsis: Short description of your package
|
||||
# category: Web
|
||||
|
||||
# To avoid duplicated efforts in documentation and dealing with the
|
||||
# complications of embedding Haddock markup inside cabal files, it is
|
||||
# common to point users to the README.md file.
|
||||
description: Please see the README on Gitea at <https://git.flavigny.de/christian/skat>
|
||||
|
||||
dependencies:
|
||||
- base >= 4.7 && < 5
|
||||
- mtl
|
||||
- network
|
||||
- websockets
|
||||
- split
|
||||
- bytestring
|
||||
- text
|
||||
- random
|
||||
- deepseq
|
||||
- aeson
|
||||
- parallel
|
||||
- containers
|
||||
- case-insensitive
|
||||
|
||||
library:
|
||||
source-dirs: src
|
||||
|
||||
executables:
|
||||
skat-exe:
|
||||
main: Main.hs
|
||||
source-dirs: app
|
||||
ghc-options:
|
||||
- -threaded
|
||||
- -rtsopts
|
||||
- -with-rtsopts=-N
|
||||
dependencies:
|
||||
- skat
|
||||
|
||||
tests:
|
||||
skat-test:
|
||||
main: Spec.hs
|
||||
source-dirs: test
|
||||
ghc-options:
|
||||
- -threaded
|
||||
- -rtsopts
|
||||
- -with-rtsopts=-N
|
||||
dependencies:
|
||||
- skat
|
||||
-112
@@ -1,112 +0,0 @@
|
||||
cabal-version: 1.12
|
||||
|
||||
-- This file has been generated from package.yaml by hpack version 0.31.2.
|
||||
--
|
||||
-- see: https://github.com/sol/hpack
|
||||
--
|
||||
-- hash: 0d6eafec0c3ba6bb4c0150a39f4dbab784c7a519ec911d0f0344edd1c5d916da
|
||||
|
||||
name: skat
|
||||
version: 0.1.0.1
|
||||
description: Please see the README on Gitea at <https://git.flavigny.de/christian/skat>
|
||||
homepage: https://github.com/githubuser/skat#readme
|
||||
bug-reports: https://github.com/githubuser/skat/issues
|
||||
author: flavis
|
||||
maintainer: christian@flavigny.de
|
||||
copyright: 2019
|
||||
license: BSD3
|
||||
license-file: LICENSE
|
||||
build-type: Simple
|
||||
extra-source-files:
|
||||
README.md
|
||||
ChangeLog.md
|
||||
|
||||
source-repository head
|
||||
type: git
|
||||
location: https://github.com/githubuser/skat
|
||||
|
||||
library
|
||||
exposed-modules:
|
||||
Skat
|
||||
Skat.AI.Human
|
||||
Skat.AI.Online
|
||||
Skat.AI.Rulebased
|
||||
Skat.AI.Server
|
||||
Skat.AI.Stupid
|
||||
Skat.Card
|
||||
Skat.Matches
|
||||
Skat.Operations
|
||||
Skat.Pile
|
||||
Skat.Player
|
||||
Skat.Player.Utils
|
||||
Skat.Render
|
||||
Skat.Utils
|
||||
Skat.WebSocketServer
|
||||
other-modules:
|
||||
Paths_skat
|
||||
hs-source-dirs:
|
||||
src
|
||||
build-depends:
|
||||
aeson
|
||||
, base >=4.7 && <5
|
||||
, bytestring
|
||||
, case-insensitive
|
||||
, containers
|
||||
, deepseq
|
||||
, mtl
|
||||
, network
|
||||
, parallel
|
||||
, random
|
||||
, split
|
||||
, text
|
||||
, websockets
|
||||
default-language: Haskell2010
|
||||
|
||||
executable skat-exe
|
||||
main-is: Main.hs
|
||||
other-modules:
|
||||
Paths_skat
|
||||
hs-source-dirs:
|
||||
app
|
||||
ghc-options: -threaded -rtsopts -with-rtsopts=-N
|
||||
build-depends:
|
||||
aeson
|
||||
, base >=4.7 && <5
|
||||
, bytestring
|
||||
, case-insensitive
|
||||
, containers
|
||||
, deepseq
|
||||
, mtl
|
||||
, network
|
||||
, parallel
|
||||
, random
|
||||
, skat
|
||||
, split
|
||||
, text
|
||||
, websockets
|
||||
default-language: Haskell2010
|
||||
|
||||
test-suite skat-test
|
||||
type: exitcode-stdio-1.0
|
||||
main-is: Spec.hs
|
||||
other-modules:
|
||||
Paths_skat
|
||||
hs-source-dirs:
|
||||
test
|
||||
ghc-options: -threaded -rtsopts -with-rtsopts=-N
|
||||
build-depends:
|
||||
aeson
|
||||
, base >=4.7 && <5
|
||||
, bytestring
|
||||
, case-insensitive
|
||||
, containers
|
||||
, deepseq
|
||||
, mtl
|
||||
, network
|
||||
, parallel
|
||||
, random
|
||||
, skat
|
||||
, split
|
||||
, text
|
||||
, websockets
|
||||
default-language: Haskell2010
|
||||
@@ -1,97 +0,0 @@
|
||||
{-# LANGUAGE TypeSynonymInstances #-}
|
||||
{-# LANGUAGE FlexibleInstances #-}
|
||||
{-# LANGUAGE OverloadedStrings #-}
|
||||
|
||||
module Skat.AI.Online where
|
||||
|
||||
import Control.Monad.Reader
|
||||
import Data.Aeson
|
||||
import qualified Data.ByteString.Lazy.Char8 as BS
|
||||
|
||||
import Skat.Player
|
||||
import qualified Skat.Player.Utils as P
|
||||
import Skat.Pile
|
||||
import Skat.Card
|
||||
import Skat.Render
|
||||
|
||||
class Communicator a where
|
||||
send :: a -> String -> IO ()
|
||||
receive :: a -> IO String
|
||||
|
||||
class Monad m => MonadClient m where
|
||||
query :: String -> m ()
|
||||
response :: m String
|
||||
|
||||
data OnlineEnv c = OnlineEnv { getTeam :: Team
|
||||
, getHand :: Hand
|
||||
, connection :: c }
|
||||
|
||||
instance Show (OnlineEnv c) where
|
||||
show _ = "An online env"
|
||||
|
||||
instance Communicator c => Player (OnlineEnv c) where
|
||||
team = getTeam
|
||||
hand = getHand
|
||||
chooseCard p table _ hand = runReaderT (choose table hand) p >>= \c -> return (c, p)
|
||||
onCardPlayed p c = runReaderT (cardPlayed c) p >> return p
|
||||
onGameResults p res = runReaderT (onResults res) p
|
||||
onGameStart p singlePlayer = runReaderT (onStart singlePlayer) p
|
||||
|
||||
type Online a m = ReaderT (OnlineEnv a) m
|
||||
|
||||
instance (Communicator c, MonadIO m) => MonadClient (Online c m) where
|
||||
query s = do
|
||||
conn <- asks connection
|
||||
liftIO $ send conn s
|
||||
response = do
|
||||
conn <- asks connection
|
||||
liftIO $ receive conn
|
||||
|
||||
instance MonadPlayer m => MonadPlayer (Online a m) where
|
||||
trumpColour = lift $ trumpColour
|
||||
turnColour = lift $ turnColour
|
||||
showSkat = lift . showSkat
|
||||
|
||||
choose :: (Communicator c, MonadPlayer m) => [CardS Played] -> [Card] -> Online c m Card
|
||||
choose table hand = do
|
||||
query (BS.unpack $ encode $ ChooseQuery hand table)
|
||||
r <- response
|
||||
case decode (BS.pack r) of
|
||||
Just (ChosenResponse card) -> do
|
||||
allowed <- P.isAllowed hand card
|
||||
if card `elem` hand && allowed then return card else choose table hand
|
||||
Nothing -> choose table hand
|
||||
|
||||
cardPlayed :: (Communicator c, MonadPlayer m) => CardS Played -> Online c m ()
|
||||
cardPlayed card = query (BS.unpack $ encode $ CardPlayedQuery card)
|
||||
|
||||
onResults :: (Communicator c, MonadIO m) => (Int, Int) -> Online c m ()
|
||||
onResults (sgl, tm) = query (BS.unpack $ encode $ GameResultsQuery sgl tm)
|
||||
|
||||
onStart :: (Communicator c, MonadPlayer m) => Hand -> Online c m ()
|
||||
onStart singlePlayer = do
|
||||
trCol <- trumpColour
|
||||
ownHand <- asks getHand
|
||||
query (BS.unpack $ encode $ GameStartQuery trCol ownHand singlePlayer)
|
||||
|
||||
data Query = ChooseQuery [Card] [CardS Played]
|
||||
| CardPlayedQuery (CardS Played)
|
||||
| GameResultsQuery Int Int
|
||||
| GameStartQuery Colour Hand Hand
|
||||
|
||||
data Response = ChosenResponse Card
|
||||
|
||||
instance ToJSON Query where
|
||||
toJSON (ChooseQuery hand table) =
|
||||
object ["query" .= ("choose_card" :: String), "hand" .= hand, "table" .= table]
|
||||
toJSON (CardPlayedQuery card) =
|
||||
object ["query" .= ("card_played" :: String), "card" .= card]
|
||||
toJSON (GameResultsQuery sgl tm) =
|
||||
object ["query" .= ("results" :: String), "single" .= sgl, "team" .= tm]
|
||||
toJSON (GameStartQuery trumps handNo sglPlayer) =
|
||||
object ["query" .= ("start_game" :: String), "trumps" .= show trumps,
|
||||
"hand" .= toInt handNo, "single" .= toInt sglPlayer]
|
||||
|
||||
instance FromJSON Response where
|
||||
parseJSON = withObject "ChosenResponse" $ \v -> ChosenResponse
|
||||
<$> v .: "card"
|
||||
@@ -1,44 +0,0 @@
|
||||
module Skat.Matches (
|
||||
singleVsBots
|
||||
) where
|
||||
|
||||
import Control.Monad.State
|
||||
import System.Random (mkStdGen)
|
||||
|
||||
import Skat
|
||||
import Skat.Operations
|
||||
import Skat.Player
|
||||
import Skat.Pile
|
||||
import Skat.Card
|
||||
|
||||
import Skat.AI.Rulebased
|
||||
import Skat.AI.Online
|
||||
import Skat.AI.Stupid
|
||||
|
||||
-- | predefined card distribution for testing purposes
|
||||
cardDistr :: Piles
|
||||
cardDistr = Piles hands [] (map (putAt SkatP) skt)
|
||||
where hand3 = [Card Ace Spades, Card Jack Diamonds, Card Jack Clubs, Card King Spades,
|
||||
Card Nine Spades, Card Ace Diamonds, Card Queen Diamonds, Card Ten Clubs,
|
||||
Card Eight Clubs, Card King Clubs]
|
||||
hand1 = [Card Jack Spades, Card Jack Hearts, Card Ten Spades, Card Ace Hearts, Card Ten Hearts,
|
||||
Card Nine Hearts, Card Seven Clubs, Card Ace Clubs, Card King Diamonds,
|
||||
Card Ten Diamonds]
|
||||
hand2 = [Card Eight Spades, Card Queen Spades, Card Seven Spades, Card Seven Diamonds,
|
||||
Card Seven Hearts, Card Eight Hearts, Card Queen Hearts, Card King Hearts,
|
||||
Card Nine Diamonds, Card Eight Diamonds]
|
||||
hands = map (putAt Hand1) hand1
|
||||
++ map (putAt Hand2) hand2
|
||||
++ map (putAt Hand3) hand3
|
||||
skt = [Card Nine Clubs, Card Queen Clubs]
|
||||
|
||||
singleVsBots :: Communicator c => c -> IO ()
|
||||
singleVsBots comm = do
|
||||
--let gen = mkStdGen 123
|
||||
-- cards = shuffleCardsWithGen gen
|
||||
let ps = Players
|
||||
(PL $ OnlineEnv Team Hand1 comm)
|
||||
(PL $ Stupid Team Hand2)
|
||||
(PL $ mkAIEnv Single Hand3 10)
|
||||
env = SkatEnv cardDistr Nothing Spades ps
|
||||
liftIO $ evalStateT (publishGameStart Hand3 >> turn Hand1 >>= publishGameResults) env
|
||||
@@ -1,123 +0,0 @@
|
||||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE FlexibleContexts #-}
|
||||
{-# LANGUAGE TypeSynonymInstances #-}
|
||||
{-# LANGUAGE FlexibleInstances #-}
|
||||
{-# LANGUAGE MultiParamTypeClasses #-}
|
||||
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
|
||||
|
||||
module Skat.WebSocketServer where
|
||||
|
||||
import qualified Network.WebSockets as WS
|
||||
import Control.Concurrent
|
||||
import Control.Exception
|
||||
import Control.Monad
|
||||
import Control.Monad.Reader
|
||||
import Control.Monad.State
|
||||
import Control.Monad.IO.Class
|
||||
|
||||
import Data.CaseInsensitive (original)
|
||||
import qualified Data.ByteString as BS
|
||||
import qualified Data.ByteString.Lazy.Char8 as BS8
|
||||
import Data.Maybe
|
||||
|
||||
import Skat.Utils (toString)
|
||||
|
||||
data ServerState = ServerState { clients :: Clients
|
||||
, queue :: Clients }
|
||||
|
||||
|
||||
newtype Server a = Server { unServer :: ReaderT (MVar ServerState) IO a }
|
||||
deriving (Monad, MonadIO, Functor, Applicative,
|
||||
MonadReader (MVar ServerState))
|
||||
|
||||
runServer :: Server a -> MVar ServerState -> IO a
|
||||
runServer (Server action) var = runReaderT action var
|
||||
|
||||
instance MonadState ServerState Server where
|
||||
get = execute get
|
||||
put = execute . put
|
||||
|
||||
-- | dangerous shitty function
|
||||
-- enables to run state operations on an mvar of a reader monad
|
||||
execute :: (MonadIO m, MonadReader (MVar r) m) => StateT r m a -> m a
|
||||
execute manipulation = do
|
||||
var <- ask
|
||||
state <- liftIO $ takeMVar var
|
||||
(a, state') <- runStateT manipulation state
|
||||
liftIO $ putMVar var state'
|
||||
return a
|
||||
|
||||
addClient :: String -> WS.Connection -> ServerState -> ServerState
|
||||
addClient key conn ss = ss { clients = (key, conn) : cls }
|
||||
where cls = clients ss
|
||||
|
||||
removeClient :: String -> ServerState -> ServerState
|
||||
removeClient key ss = ss { clients = filter ((/=key) . fst) cls }
|
||||
where cls = clients ss
|
||||
|
||||
queueClient :: String -> WS.Connection -> ServerState -> ServerState
|
||||
queueClient key conn ss = ss { queue = (key, conn) : cls }
|
||||
where cls = queue ss
|
||||
|
||||
type Clients = [(String, WS.Connection)]
|
||||
|
||||
instance Show WS.Connection where
|
||||
show _ = "a connection"
|
||||
|
||||
send :: WS.Connection -> String -> IO ()
|
||||
send conn s = WS.sendTextData conn (BS8.pack s)
|
||||
|
||||
receive :: WS.Connection -> IO String
|
||||
receive conn = BS8.unpack <$> WS.receiveData conn
|
||||
|
||||
currentClients :: Server Clients
|
||||
currentClients = do
|
||||
ss <- execute get
|
||||
return $ clients ss
|
||||
|
||||
runDebugServer :: String -> Int -> IO (MVar ServerState)
|
||||
runDebugServer address port = do
|
||||
state <- newMVar (ServerState [] [])
|
||||
forkIO $ WS.runServer address port (application onLogin state)
|
||||
return state
|
||||
|
||||
onLogin :: Server ()
|
||||
onLogin = do
|
||||
liftIO $ putStrLn "a new client joined"
|
||||
cls <- currentClients
|
||||
uncurry lobby $ head cls
|
||||
|
||||
lobby :: String -> WS.Connection -> Server ()
|
||||
lobby key conn = do
|
||||
msg <- liftIO $ receive conn
|
||||
case msg of
|
||||
"hi" -> liftIO $ send conn "hi client"
|
||||
"queue" -> do
|
||||
qu <- gets queue
|
||||
liftIO $ send conn "ok, put you in the queue"
|
||||
liftIO $ putStrLn "client queued up"
|
||||
if length qu >= 3
|
||||
then do
|
||||
let ps = take 3 qu
|
||||
liftIO $ putStrLn "3 players in queue, starting a game"
|
||||
--forkIO $ onlineMatch (ps !! 0) (ps !! 1) (ps !! 2)
|
||||
else return ()
|
||||
modify $ queueClient key conn
|
||||
lobby key conn
|
||||
|
||||
application :: Server () -> MVar ServerState -> WS.PendingConnection -> IO ()
|
||||
application onlogin stateVar pending = do
|
||||
conn <- WS.acceptRequest pending
|
||||
WS.forkPingThread conn 30
|
||||
print $ WS.pendingRequest pending
|
||||
let headers = WS.requestHeaders $ WS.pendingRequest pending
|
||||
hs = map (\(k, v) -> (toString (original k), toString v)) headers
|
||||
key = fromMaybe "" $ lookup "Sec-WebSocket-Key" hs
|
||||
putStrLn "new connection"
|
||||
let disconnect = flip runServer stateVar $ do
|
||||
modify $ removeClient key
|
||||
liftIO $ putStrLn "client disconnected"
|
||||
flip finally disconnect $ flip runServer stateVar $ do
|
||||
modify $ addClient key conn
|
||||
onlogin
|
||||
liftIO $ forever $ threadDelay 1000
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
# This file was automatically generated by 'stack init'
|
||||
#
|
||||
# Some commonly used options have been documented as comments in this file.
|
||||
# For advanced use and comprehensive documentation of the format, please see:
|
||||
# https://docs.haskellstack.org/en/stable/yaml_configuration/
|
||||
|
||||
# Resolver to choose a 'specific' stackage snapshot or a compiler version.
|
||||
# A snapshot resolver dictates the compiler version and the set of packages
|
||||
# to be used for project dependencies. For example:
|
||||
#
|
||||
# resolver: lts-3.5
|
||||
# resolver: nightly-2015-09-21
|
||||
# resolver: ghc-7.10.2
|
||||
#
|
||||
# The location of a snapshot can be provided as a file or url. Stack assumes
|
||||
# a snapshot provided as a file might change, whereas a url resource does not.
|
||||
#
|
||||
# resolver: ./custom-snapshot.yaml
|
||||
# resolver: https://example.com/snapshots/2018-01-01.yaml
|
||||
resolver: lts-14.3
|
||||
|
||||
# User packages to be built.
|
||||
# Various formats can be used as shown in the example below.
|
||||
#
|
||||
# packages:
|
||||
# - some-directory
|
||||
# - https://example.com/foo/bar/baz-0.0.2.tar.gz
|
||||
# subdirs:
|
||||
# - auto-update
|
||||
# - wai
|
||||
packages:
|
||||
- .
|
||||
# Dependency packages to be pulled from upstream that are not in the resolver.
|
||||
# These entries can reference officially published versions as well as
|
||||
# forks / in-progress versions pinned to a git hash. For example:
|
||||
#
|
||||
# extra-deps:
|
||||
# - acme-missiles-0.3
|
||||
# - git: https://github.com/commercialhaskell/stack.git
|
||||
# commit: e7b331f14bcffb8367cd58fbfc8b40ec7642100a
|
||||
#
|
||||
# extra-deps: []
|
||||
|
||||
# Override default flag values for local packages and extra-deps
|
||||
# flags: {}
|
||||
|
||||
# Extra package databases containing global packages
|
||||
# extra-package-dbs: []
|
||||
|
||||
# Control whether we use the GHC we find on the path
|
||||
# system-ghc: true
|
||||
#
|
||||
# Require a specific version of stack, using version ranges
|
||||
# require-stack-version: -any # Default
|
||||
# require-stack-version: ">=2.1"
|
||||
#
|
||||
# Override the architecture used by stack, especially useful on Windows
|
||||
# arch: i386
|
||||
# arch: x86_64
|
||||
#
|
||||
# Extra directories used by stack for building
|
||||
# extra-include-dirs: [/path/to/dir]
|
||||
# extra-lib-dirs: [/path/to/dir]
|
||||
#
|
||||
# Allow a newer minor version of GHC than the snapshot specifies
|
||||
# compiler-check: newer-minor
|
||||
@@ -1,2 +0,0 @@
|
||||
main :: IO ()
|
||||
main = putStrLn "Test suite not yet implemented"
|
||||
Reference in New Issue
Block a user