restructure and add ipi texs
This commit is contained in:
@@ -0,0 +1,35 @@
|
||||
FullAdder::FullAdder()
|
||||
{
|
||||
w1.ConnectInput(ha1,0);
|
||||
w1.ConnectOutput(ha2,0);
|
||||
w2.ConnectInput(ha1,1);
|
||||
w2.ConnectOutput(A,0);
|
||||
w3.ConnectInput(ha2,1);
|
||||
w3.ConnectOutput(A,1);
|
||||
}
|
||||
|
||||
FullAdder::~FullAdder() {}
|
||||
|
||||
void FullAdder::ChangeInput (State s, int pin)
|
||||
{
|
||||
if (pin==0) ha2.ChangeInput(s,1);
|
||||
if (pin==1) ha1.ChangeInput(s,1);
|
||||
if (pin==2) ha1.ChangeInput(s,0);
|
||||
}
|
||||
|
||||
void FullAdder::Action () {}
|
||||
|
||||
void FullAdder::ConnectInput (Wire& w, int pin)
|
||||
{
|
||||
// Wird von Connect-Funktion des Drahtes aufgerufen
|
||||
if (pin==0) ha2.ConnectInput(w,1);
|
||||
if (pin==1) ha1.ConnectInput(w,1);
|
||||
if (pin==2) ha1.ConnectInput(w,0);
|
||||
}
|
||||
|
||||
void FullAdder::ConnectOutput (Wire& w, int pin)
|
||||
{
|
||||
// Wird von Connect-Funktion des Drahtes aufgerufen
|
||||
if (pin==0) ha2.ConnectOutput(w,0);
|
||||
if (pin==1) A.ConnectOutput(w,0);
|
||||
}
|
||||
Reference in New Issue
Block a user