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4
Commits
| Author | SHA1 | Date | |
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da217b5196 | ||
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c47e82d2e0 | ||
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56c04ae5df | ||
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3f7ebe9718 |
@@ -6,3 +6,4 @@
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*.hi
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*.o
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*.prof
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*.hp
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+65
-37
@@ -4,12 +4,15 @@
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{-# LANGUAGE FlexibleContexts #-}
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module AI.Rulebased (
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mkAIEnv
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mkAIEnv, testds, simplify
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) where
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import Control.Parallel.Strategies
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import Data.Ord
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import Data.Monoid ((<>))
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import Data.List
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import qualified Data.Set as S
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import Control.Monad.State
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import Control.Monad.Reader
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import qualified Data.Map.Strict as M
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@@ -152,9 +155,17 @@ toPiles table (h1, h2, h3, skt) = Piles (cs1 ++ cs2 ++ cs3) table ss
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cs3 = map (putAt Hand3) h3
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ss = map (putAt SkatP) skt
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compareGuess :: (Card, [Option]) -> (Card, [Option]) -> Ordering
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compareGuess (c1, ops1) (c2, ops2)
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| length ops1 == 1 = LT
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| length ops2 == 1 = GT
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| c1 > c2 = LT
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| c1 < c2 = GT
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distributions :: Guess -> (Int, Int, Int, Int) -> [Distribution]
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distributions guess nos =
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helper (sortBy (comparing $ length . snd) $ M.toList guess) nos
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helper (sortBy compareGuess $ M.toList guess) nos
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`using` parList rdeepseq
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where helper [] _ = []
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helper ((c, hs):[]) ns = map fst (distr c hs ns)
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helper ((c, hs):gs) ns =
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@@ -177,30 +188,33 @@ distributions guess nos =
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in filterMap isOk (f card) hands
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cardsPerHand = (length guess - 2) `div` 3
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simplify :: Int -> [Distribution] -> [Distribution]
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simplify 10 ds = nubBy is789Variation ds
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simplify _ ds = ds
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type Abstract = (Int, Int, Int, Int)
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is789Variation :: Distribution -> Distribution -> Bool
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is789Variation (ha1, ha2, ha3, sa) (hb1, hb2, hb3, sb) =
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f ha1 hb1 && f ha2 hb2 && f ha3 hb3 && f sa sb
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where f cs1 cs2
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| n789s cs1 /= n789s cs2 = False
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| otherwise = and (zipCs (c789s cs1) (c789s cs2))
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abstract :: [Card] -> Abstract
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abstract cs = foldr f (0, 0, 0, 0) cs
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where f c (clubs, spades, hearts, diamonds) =
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let v = getID c in
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case getColour c of
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Diamonds -> (clubs, spades, hearts, diamonds + 1 + v*100)
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Hearts -> (clubs, spades, hearts + 1 + v*100, diamonds)
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Spades -> (clubs, spades + 1 + v*100, hearts, diamonds)
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Clubs -> (clubs + 1 + v*100, spades, hearts, diamonds)
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zipCs :: [[Card]] -> [[Card]] -> [Bool]
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zipCs xs ys = zipWith g xs ys
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remove789s :: Hand
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-> [Distribution]
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-> M.Map (Abstract, Abstract) (Distribution, Int)
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remove789s hand ds = foldl' f M.empty ds
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where f cleaned d =
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let (c1, c2) = reduce hand d
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a = (abstract c1, abstract c2) in
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M.insertWith (\(oldD, n) _ -> (oldD, n+1)) a (d, 1) cleaned
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reduce Hand1 (_, h2, h3, _) = (h2, h3)
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reduce Hand2 (h1, _, h3, _) = (h1, h3)
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reduce Hand3 (h1, h2, _, _) = (h1, h2)
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c789s :: [Card] -> [[Card]]
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c789s cs = groupBy (grouping getColour) $
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sortBy (comparing getColour) $
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filter ((==(0 :: Int)) . count) cs
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n789s :: [Card] -> [Card]
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n789s cs = filter ((/=(0 :: Int)) . count) cs
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g :: [a] -> [b] -> Bool
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g xs ys = length xs == length ys
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simplify :: Hand -> [Distribution] -> [(Distribution, Int)]
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simplify hand ds = M.elems cleaned
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where cleaned = remove789s hand ds
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onPlayed :: MonadPlayer m => CardS Played -> AI m ()
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onPlayed c = do
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@@ -235,9 +249,9 @@ chooseStatistic = do
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2 -> 2
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3 -> 3
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-- simulate only partially
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4 -> 2
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5 -> 1
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6 -> 1
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4 -> 3
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5 -> 2
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6 -> 2
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7 -> 1
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8 -> 1
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9 -> 1
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@@ -255,13 +269,16 @@ chooseStatistic = do
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0 -> (0, 0, 0, 0)
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1 -> (-1, 0, -1, 0)
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2 -> (0, 0, -1, 0)
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let dis = distributions guess ns
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disNo = length dis
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piless = map (toPiles table) dis
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let realDis = distributions guess ns
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realDisNo = length realDis
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reducedDis = simplify Hand3 realDis
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reducedDisNo = length reducedDis
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piless = map (\(d, n) -> (toPiles table d, n)) reducedDis
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limit = if depth == 1 && length table == 2
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then 1
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else min 10000 $ disNo `div` 2
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liftIO $ putStrLn $ "possible distrs " ++ show disNo
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else min 10000 $ realDisNo `div` 2
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liftIO $ putStrLn $ "possible distrs without simp " ++ show realDisNo
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liftIO $ putStrLn $ "possible distrs " ++ show reducedDisNo
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vals <- M.toList <$> foldWithLimit limit runOnPiles M.empty piless
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liftIO $ print vals
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return $ fst $ maximumBy (comparing snd) vals
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@@ -280,10 +297,10 @@ foldWithLimit limit f start (x:xs) = do
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_ -> return start
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runOnPiles :: MonadPlayer m
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=> M.Map Card Int -> Piles -> AI m (M.Map Card Int)
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runOnPiles m ps = do
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=> M.Map Card Int -> (Piles, Int) -> AI m (M.Map Card Int)
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runOnPiles m (ps, n) = do
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c <- runWithPiles ps chooseOpen
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return $ M.insertWith (+) c 1 m
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return $ M.insertWith (+) c n m
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chooseOpen :: (MonadState AIEnv m, MonadPlayerOpen m) => m Card
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chooseOpen = do
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@@ -396,10 +413,21 @@ aienv :: AIEnv
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aienv = AIEnv Single Hand3 [] [] [] newGuess 10
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testguess :: Guess
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testguess = isSkat (take 2 $ drop 10 allCards)
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$ Hand3 `has` (take 10 allCards) $ m
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where l = map (\c -> (c, [H Hand1, H Hand2, H Hand3, Skt])) (take 32 allCards)
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testguess = isSkat (take 2 $ drop 10 cs)
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$ Hand3 `has` (take 10 cs) $ m
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where l = map (\c -> (c, [H Hand1, H Hand2, H Hand3, Skt])) (take 32 cs)
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m = M.fromList l
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cs = allCards
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testguess2 :: Guess
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testguess2 = isSkat (take 2 $ drop 6 cs)
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$ Hand3 `has` [head cs, head $ drop 5 cs] $ m
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where l = map (\c -> (c, [H Hand1, H Hand2, H Hand3, Skt])) cs
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m = M.fromList l
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cs = take 8 $ drop 8 allCards
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testds :: [Distribution]
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testds = distributions testguess (0, 0, 0, 0)
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testds2 :: [Distribution]
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testds2 = distributions testguess2 (0, 0, 0, 0)
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@@ -0,0 +1,5 @@
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import AI.Rulebased
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import Pile
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main :: IO ()
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main = print $ length $ simplify Hand3 testds
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@@ -6,6 +6,7 @@ module Card where
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import Data.List
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import System.Random (newStdGen)
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import Utils
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import Control.DeepSeq
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class Countable a b where
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count :: a -> b
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@@ -40,12 +41,26 @@ data Card = Card Type Colour
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getColour :: Card -> Colour
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getColour (Card _ c) = c
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getID :: Card -> Int
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getID (Card t _) = case t of
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Seven -> 0
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Eight -> 0
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Nine -> 0
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Queen -> 2
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King -> 4
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Ten -> 8
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Ace -> 16
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Jack -> 32
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instance Countable Card Int where
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count (Card t _) = count t
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instance Countable [Card] Int where
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count = sum . map count
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instance NFData Card where
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rnf (Card t c) = t `seq` c `seq` ()
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equals :: Colour -> Maybe Colour -> Bool
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equals col (Just x) = col == x
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equals col Nothing = True
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@@ -13,7 +13,23 @@ import AI.Human
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import AI.Rulebased
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main :: IO ()
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main = putStrLn "Hello World"
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main = testAI 10
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testAI :: Int -> IO ()
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testAI n = do
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let acs = repeat runAI
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vals <- sequence (take n acs)
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putStrLn $ "average won points " ++ show (fromIntegral (sum vals) / fromIntegral n)
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runAI :: IO Int
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runAI = do
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env <- shuffledEnv
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let ps = piles env
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cs = handCards Hand3 ps
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trs = filter (isTrump Spades) cs
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if length trs >= 5 && any ((==32) . getID) cs
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then fst <$> evalStateT (turn Hand1) env
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else runAI
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env :: SkatEnv
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env = SkatEnv piles Nothing Spades playersExamp
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@@ -50,8 +66,3 @@ env2 = SkatEnv piles Nothing Spades playersExamp
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h3 = map (putAt Hand3) hand3
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piles = Piles (h1 ++ h2 ++ h3) [] []
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testAI :: Int -> IO ()
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testAI n = do
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let acs = repeat (shuffledEnv >>= evalStateT (turnGeneric playOpen 10 Hand1) )
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vals <- sequence (take n acs)
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putStrLn $ "average won points " ++ show (fromIntegral (sum (map fst vals)) / fromIntegral n)
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@@ -14,7 +14,7 @@ data Team = Team | Single
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data CardS p = CardS { getCard :: Card
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, getPile :: p }
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deriving (Show, Eq)
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deriving (Show, Eq, Ord)
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instance Countable (CardS p) Int where
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count = count . getCard
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@@ -34,15 +34,15 @@ prev Hand3 = Hand2
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data Played = Table Hand
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| Won Hand Team
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deriving (Show, Eq)
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deriving (Show, Eq, Ord)
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data SkatP = SkatP
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deriving (Show, Eq)
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deriving (Show, Eq, Ord)
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data Piles = Piles { hands :: [CardS Hand]
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, played :: [CardS Played]
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, skat :: [CardS SkatP] }
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deriving (Show, Eq)
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deriving (Show, Eq, Ord)
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instance Countable Piles (Int, Int) where
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count ps = (sgl, tm)
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Reference in New Issue
Block a user